This tool allows you to save changes made in play mode.Documentation | Support Forum | Discord ServerFeaturesSave changes made in play mode to any component, built-in or custom.Save a snapshot of the values of the component.Save the values of the component as they are when exiting play mode.Save the values of SriptableObjects immediately.Save all components in a gameobject and its children.Save objects and components created in play mode.Save changes made to dynamically loaded or added scenes.Save the entire hierarchy.How to use:In play mode. Right-click on the component to open the context menu.Click Save Now or Save When Exiting Play Mode.Only works on Unity 2019.2 or higher.New features are continuously added based on user requests.Limitations and NotesIt only saves changes to serializable components, that is, all unity built-in components, and custom components with serialized fields.While Play Mode Save is optimized for performance, applying changes to a large number of components or properties may introduce slight delays.--<>--<>--<>--<>--<>--<>--<>--3D and 2D assets in the videos are not included in the package.
このツールを使用すると、再生モード中に位置、回転、スケールの変更を保存できます。
使い方:
1.プレイモード。 変換コンポーネントを右クリックして、コンテキストメニューを開きます。
2. [再生モードの変更を保存]をクリックします。
WindowsおよびLinuxでテスト済み。
ビデオの3Dおよび2Dアセットはパッケージに含まれていません。