Helpful Links
Getting Started Guide
Documentation
Github
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Tired of having to manage a billion AudioSources lying about? That will no longer be a reality! Never worry about sounds and music ever again!
Jacky's Simple Audio Manager (aka JSAM) is a easy-to-use, performant, and decentralized audio playing system for Unity.
JSAM is perfect for game jams, prototypes and is scaleable with your project!
Features
- Easily and intuitively add and play sounds and music!
- Individually control master volume, sound volume and music volume!
- Music and sound fading!
- Built-in Loop Point authoring interface (powered by Audio Tools Library for .NET)
- Spatialized 3D sound and audio!
- Audio that changes depending on the scale of time
- Compatible with Unity's built-in Audio Effects
- Drag and drop components that handle sound playback on collision and trigger events
- Particle emission and death
- Extensive in-editor, in-code documentation for easy extensibility
Check out the Trello here if you'd like to see what parts of AudioManager I'm actively working on!
If you found JSAM to be helpful, feel free to donate to support JSAM's development.
This asset uses Audio Tools Library (ATL) for .NET under the MIT License; see Third-Party Notices.txt file in package for details.