A triple A quality model and texture designed to have high customization and true to real world assembly, perfect for FPS shooters and VR games.
High resolution textures and meshes, created with simple to follow naming conventions and set up in a structure where it is really easy to simply drag and drop any future creations. Every element which requires animation is detached and given the proper name, each material and texture are named to correspond with the appropriate mesh. Textures are at 4K however you can downscale them to what better suites your needs.
Important: This kit does not include rigs, animations or sounds, only weapon and textures.
Technical details:
Total 27 models:
- 4 Slides (2 detachable plates for reflector sights)
- 4 Barrels
- 4 Barrel compensators
- 3 Magazines
- 3 front sights
- 3 rear sights
- 2 cartridges, new and empty
- 1 pistol grip with internals
- 1 tactical mount
Texture size:
4096x4096 each
Vertex Count:
Varied depending on combination of assets, however it is all done with current gen capabilities in mind
Tri-Count individual parts:
-bullet: 702
-bullet empty: 476
-frame: 8,578
-barrel ae dev: 1,806
-barrel ems: 1,982
-barrel standard: 924
-barrel zimtek: 1,306
-mag standard: 3,396
-mag 33 rounds: 3,630
-mag 50 rounds: 3,712
-tactical mount: 1,780
-muzzle acid tech: 2,006
-muzzle alpha tak: 2,072
-muzzle phantom bull: 1,990
-muzzle thread protector: 576
-sight front ghost solutions: 300
-sight front standard: 104
-sight front thunder precision: 184
-sight rear ghost solutions: 672
-sight rear standard: 28
-sight rear thunder precision: 1,002
-slide edge armory: 4,014
-slide edge armory plate: 692
-slide edge armory alt: 2,594
-slide edge armory alt plate: 228
-slide frontline tactical: 4,744
-slide standard: 3,048
LODS:
None
Intended Platforms:
Desktop and consoles
All renders were done in marmoset! You can find higher res renders in my portfolio
Artstation. The easiest way to get in touch is to contact me through my Email