A free, scriptable object based, local save system for Unity. Works on all platforms using the standard Unity JSON Utility.The Save Manager is a fully modular and flexible local save system.Key FeaturesFully featured save editor to edit your game save from the Unity editorModular save setup, just add or remove save objects or save values to add or remove save data.Full documentation available offlineExtendible via interface or abstract class implementations for the following:Save data locationsSave backup locationsSave content encryption optionsAdditional meta data (added to the save automatically)Custom JSON converters.Open source!DependenciesNewtonsoft Json which you can get from the Unity Package Manager. Alternatively by adding com.unity.nuget.newtonsoft-json to the package manager via package name.Supported versionsThe asset is developed and maintained in 2020.3.xOlder versions of Unity are not supported for this asset and will likely not work.Supported platformsAll platforms are supported out of the box, including WebGL.🟦 Important linksWebsiteDocsReport IssuesContact MeFor information on usage, please consult the documentation.




