Generate and animate bridges, roads, railways, tunnels, roller coasters, fences, walls, factory lines, alleyways, domino tracks, you name it, the easy way.This asset is a parametric modeling tool, so it is render pipeline independent. The included demo scene (import optional) uses materials based on the standard shader (Built-in RP), so after import into a project that uses URP or HDRP you need to convert the materials using Unity's conversion tools.Produce complex meshes easily by using profile extrusion and mesh distribution. The powerful Profile-Editor lets you create shapes of any complexity in a matter of minutes.Animate and or distribute Game Objects along your paths.The intuitive custom inspector design gives a great overview and speeds up your workflow.FEATURES:Create your own splines with the included spline toolCreate complex profiles in the included profile creation toolExtrude your profiles along splines Extrude your profiles orthogonal to your splinesDistribute meshes along your splines (combined into the result automatically)Distribute gameobjects (this include, lights, effects, etc.) along your splinesDistribution can be randomizedDistribution can be oriented as you likeAnimate Along path using a speed curve or simply by gravity