PG Pooling Pro Discord
|
Website
|
Support
- Provides you with an easy way to pool your game objects.
- This pooling system is completely dynamic adding objects as you need.
How to use
- Add the PGPoolingManager prefab to your scene.
- Add PGPoolingProName script to the object you want to pool and give it an unique name.
- In code get the pooled object with this function PoolingManager.PoolingManagerInstance.GetPooledObject(prefab).