Dedicated Server Kit is the most complete dedicated server backend for your Mirror-based Unity multiplayer games. This kit is ideal if you want to host your server-authoritative games on a dedicated server of your own.Be in total control of your game's backend and avoid depending on expensive third-party services. Prevent hackers from disrupting your online community.📚 Documentation❓ F.A.Q.🎮 FEATURE OVERVIEW• REST API written in state-of-the-art Go.• Secure authentication. Player data is safely stored in a MySQL database.• Convenient, easy to use game room matchmaking (ideal for room-based lobbies).• Compatible with Mirror.• Engine and networking library-agnostic.• Complete Go and C# source code provided that you can modify and extend as needed.❓ DISCLAIMER• This kit is exclusively intended to support server-authoritative games, where the games are run on a dedicated server. It does not support non-server-authoritative setups like P2P games or player-hosted servers.• Even when using the kit for your game's backend, you are still responsible for writing the multiplayer logic of your game. This assumes a knowledge of multiplayer programming on your end.• As a user of the kit, you are solely responsible for the administration and maintenance costs of your dedicated server. This assumes a knowledge of what a dedicated server is and how to set up one on your end. We only provide the backend code for you to build your own platform upon.• Please note we do not provide support for matters not strictly related to the kit, such as writing your game's multiplayer logic or setting up/deploying the kit on your dedicated server.