A powerful, easy to use, all-in-one texture baking solution for any 3D artist. It can bake the detail from millions of polygons onto a low-poly mesh for use with kinds of shaders.
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:: Fully Integrated - Configure and bake directly inside the Unity editor.
:: Normal Maps - Encode high-resolution normals on your low-resolution mesh for pixel-accurate lighting.
:: Ambient Occlusion Map - Darker where a surfaces is more occluded, lighter where it's not. Use for dirt-maps or added detail.
:: Materials Map - Bakes the diffuse color of materials for use in texturing programs to differentiate regions.
:: Thickness Map - Approximates the thickness on the other side of the the surface. Can be used to influence sub-surface scattering or other lighting effects.
:: Curvature Maps - Renders where a surface is convex or concave. Useful for edge detection and commonly used in other maps.
:: World Position Map - Renders the XYZ of an object in world space into the RGB. It can be used to place fades across an object.
:: Displacement Map - Encodes the distance of the high resolution surface from the low resolution one. Can be used for displacement maps or bump maps.
:: Vertex Color Map - Will write the vertex colours of the high-resolution surface into the map. Can be used to make masks based on the painted vertex colours.
:: Alpha Mask - A simple black and white mask of the renderable UV regions. Can be used to create a mask in texture programs.
:: Interactive - Watch your map bake while you continue working
:: Huge - Giant textures (16k), giant meshes, 64-bit baking
:: HDR - OpenEXR, 16-bit tiffs & PNGs
:: Fast - Hybrid GPU / CPU bakes faster the more hardware you throw at it
:: Mesh Groups - Group meshes together to avoid overlapping artifacts. No need to explode objects.
:: Name Matching - Automatically group similarly named high and low to create clean bakes.
:: OBJ Support - Reference external OBJs for ultra-large bakes that don't have to be imported into Unity.
:: Active Development - New features to come as the community evolves