Explore imaginative galaxies in 3D space by jumping from planet to planet. Create innovative games leveraging all 3 dimensions.Walk around spherical planets and navigate between them with just a jump! This asset features a rigidbody-based controller, playful gravity, and dynamic camera implementations. Greatly inspired by one of the greatest video games of all time.Demo: WindowsFeatures: YouTubeGetting Started: WrittenDocumentationContact⚠️ The player and NPC models and their animations are not part of this asset. They were kindly provided by Rheedo Animations for showcasing.This asset features 75+ parameters distributed over all involved scripts for the purpose of customization and mechanics tweaking.For a complete list of script parameters, please check the provided screenshots above.The provided demo scenes were made for URP.Feature list:MotorPlayful gravity engine: Jump from planet to planet and explore them in 360°!Each physical influence can be tweaked via public variables, e.g. gravitational force, jump force, mid-air correction, rotation speed, and orbit dragCompletely based on Unity’s rigidbody and collider componentsProven platformer motions: Double and triple jump, backflip, long jump, side somersault, crouching and ledge grabbing/climbingCharacter and NPC interactions: Attacking, punching or being punched, shooting, basic health managementMecanim animation for every implemented actionCamera6 different types of camera behaviors, each presented in a separate demo scene to play around with. From a static camera position and rotation to a camera completely following the characterChanging camera behavior based on the planet the character is currently walking onSmooth transition from one camera setting to anotherGeneralUses Unity’s Input SystemMany prefabs for an easier startTons of gizmos for uncomplicated scene setupCompletely commented codeWritten manual and demo scenes providedWorking with gamepad, keyboard and other input devices