This is a health, armour, gas damage, bullet, cash and pickup system. It features customisable armour, health and cash mechanics for creating a similar system to popular battle royales (Call of Duty).Some materials may need upgrading when using URP or HDRP. Use the render pipeline asset converters to do so or "Edit > Render Pipeline > Upgrade Selected Materials"Support: YouTube || Website || Discord || Email || Online DocsThe Battle Royale UI System is a complete template for implementing your very own version of a Battle Royale: Health, Armour, Gas Damage and Pickup System. It features a customisable armour, health and cash system. Teaching you the basics of implementing these features and more!Check out my other awesome assets hereThis asset requires TextMeshPro to be installed!CORE FEATURESRaycast SystemComplete UI TemplateCollect Cash & ArmourAnimated Armour / Health UICustomisable Name / ColorEquip items and moreSound Effects IncludedGas Particles IncludedIncludes all SpritesFull DocumentationNEW FEATURESv1.2: TMP Integration, null ref checks, new features and optimisations**SUITABLE FOR ALL VERSIONS OF UNITYIf you have any problems or have a question, don't hesitate to contact me via email