Easy to use but powerful decal system for Unity.Supported pipelines— Built-in Deferred and Forward (2018.4 − 2020.3)— URP 10.5 (2020.3)Main features— Supports all PBR workflows (Metallic/Specular/Smoothness/Roughness)— Supports Windows, Linux, Mac, DX11, DX12, Vulkan, Metal, OpenGL 4.1+— Supports Single Pass StereoBeta features— Experimental OpenGL ES 3.0+ (Android) supportNote: not fully optimized for mobiles yetPlease refer to the documentation to learn more about supported pipelines and platforms, their limitations and requirements.Online documentationForum threadDiscordJoin Discord to download a demo build!