This plugin is perfect for your game if you want to limit the visibility of your player. It is easy to use and configure, it can have several functions that are easy to configure, intuitive, optimized, can use both a standard shader and a custom shader (included in the demo). I hope this plugin helps you, because it helps me.
This asset includes:
• 2 enemy Animations and Animator Controller
• Manual
• Custom Shader Material
• 2 DLL libraries (FieldOfView2D,
FieldOfView2DEditor)
• Library source code
• 3 Prefabs (Enemy, Player, Bullet)
• Demo Scene
• 3 demo scripts (Player Controller, Enemy Controller, Script that launches Field of View)
• Custom Shader
• 5 Sprites (512x128, 512X512, 2048X2048 (Enemy Atlas), 2048X2048 (Player), 256X256)