EnergyShield_URP
WebGL: Demo
Features
100% in ShaderGraph
Easily customizable effect. Size, Color, * Speed, etc.
Renders on simple and complex meshes.
Simultaneous impact points support.
Support for culling and non-culling.
Distortion and Color!
Unity Free friendly.
Fully commented C# code.
Awesome demos!
...Reach out to me to request new features!
Link to ReadMe
Contact me/Request Features
Note: If you use this asset in your game, please put my name in the credits.