Visual State Machine is a lightweight but powerful state management solution, allowing you to setup state machines right in the editor with inspector callbacks and powerful scripting support.With Visual State Machine you can create State Machines for every Game Object you want, directly in the Editor! Do you want to control the flow of your UI or need to implement different state conditions for your player or the enemies? Visual State Machine helps you out! Boost your progress and accelerate your workflow!⭐️ FeaturesCreate state machines visually in the editorVisual State Machine allows you to create a StateMachine for every Game Object you want by providing to you an easy and intuitive GUIDefine callbacks directly in the inspectorSet up callback methods when a state or transition has been entered or exited directly in the inspector to setup your game logic faster than everNative designWith its easy to use and intuitive design, Visual State Machine looks and feels like being an integrated part of Unity, making you feel directly homeSpeedup your developmentWith Visual State Machine you will need less time developing games and improve your workflow immediatelyEasy to useVisual State Machine comes with a handy documentation and several example scenes to get you started right awayPowerful scripting optionsYou can easily listen to state and transition events from script and write custom State Behaviours to unleash Visual State Machines full potentialFull source code accessThe complete source code of the package is includedOnline Documentation and supportOur Online Documentation covers all you need to get started, from a basic introduction to all features to advanced topics and scripting examples.⚡️ Upgrade OptionVisual State Machine is part of our Ultimate Asset Bundle, which includes all of our currently available and upcoming assets. If you own Visual State Machine, you can upgrade with a discount.Create state machines visually in the editorVisual State Machine allows you to create a StateMachine for every Game Object you want by providing to you an easy and intuitive GUIDefine callbacks directly in the inspectorSet up callback methods when a state or transition has been entered or exited directly in the inspector to setup your game logic faster than everNative designWith its easy to use and intuitive design, Visual State Machine looks and feels like being an integrated part of Unity, making you feel directly homeSpeedup your developmentWith Visual State Machine you will need less time developing games and improve your workflow immediatelyEasy to useVisual State Machine comes with a handy documentation and several example scenes to get you started right awayPowerful scripting optionsYou can easily listen to state and transition events from script and write custom State Behaviours to unleash Visual State Machines full potentialFull source code accessThe complete source code of the package is includedOnline Documentation and supportOur Online Documentation covers all you need to get started, from a basic introduction to all features to advanced topics and scripting examples.
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ビジュアルステートマシンを使用すると、エディターで直接、必要なすべてのゲームオブジェクトのステートマシンを作成できます。 UIのフローを制御したいですか、それとも、プレーヤーや敵にさまざまな状態条件を実装する必要がありますか? Visual State Machineはあなたを助けます!あなたの進歩を後押しし、あなたのワークフローを加速してください!
エディターで視覚的にステートマシンを作成-Visual State Machineでは、簡単で直感的なGUIを提供することで、必要なすべてのゲームオブジェクトのStateMachineを作成できます。
インスペクターで直接コールバックを定義-ステートまたは遷移がインスペクターで直接開始または終了したときにコールバックメソッドを設定して、ゲームロジックをこれまでよりも速くセットアップします
ネイティブデザイン-使いやすく直感的なデザインのVisual State Machineは、Unityの統合された部分のように見え、感じられるので、まるで家のように感じることができます
開発のスピードアップ-Visual State Machineを使用すると、ゲームの開発時間を短縮し、ワークフローをすぐに改善できます
使いやすい-Visual State Machineには、すぐに使い始めるための便利なドキュメントといくつかのサンプルシーンが付属しています
完全なソースコードアクセス-パッケージの完全なソースコードが含まれています