In order to achieve a more realistic AR experience with interactive collisions between virtual content and the physical world, this project supports real-time reconstruction from the environment, which enables the effects of collision and occlusion, etc., to provide a more realistic AR experience without using a ToF camera.
Features:
Real-time dense mapping on mobile device
No 3D sensors required
Collision effect support
Occlusion effect support
Modeling speed is faster than natural walking
Support Unity Version: Unity 2019.2.3 f1+