Tatoon is a toon shader inspired by zelda BOTW compatible with the standard and URP rendering mode of unity.
Shadow, specular and rim have customization options for color, light or with textures.
It also has a location for a normal map, options for making a gradient and also an outline.
Attention the URP part of the package is in a second package under "Assets/TetraArts/Tatoon". This avoids undesirable errors for those who do not use the URP rendering mode.
Since version 1.5 of the shader I have also added a basic outline to the Tatoon__URP shaders to provide users with an additional option to use the outline.
If you like this asset, don't hesitate to rate it and do a review. For any problem or suggestion contact me at: tetraarts66@gmail.com