This is a DEMO version of the Forest Paint asset.
What this packcage does:
It let's you paint trees onto non-unity terrain. (onto any mesh basically)
With this asset you can paint large and forests.
When it is useful:
- if you want forests on any non-unity terrain
- if you want large, dense forests in the distance
Features:
- Paint and erease trees
- Tree editror
- Billboard trees rotated via shader
- Randomize width, height
- Randomize brightness, top-view rotation
- Trees won't pitch
- Preview forests via geometry shader
- Undo / Redo
- Example included
- Guide included (Html)
+ In the full version:
- Paint 3 types of trees at once
- Build the forest into a mesh
Preformance:
Full version
I'm highly confident that this asset produces the fastest forests. Why?
I made this asset for my android game.
It runs smooth on Snapdragon 808 with 3GB of ram while there are 56 659 trees.
When i was using Unity terrain and forests, my game was reduced to a slideshow.
Demo
In the demo, all trees are rendered by a geometry shader. On PC, it works fine.
If you want to see this asset in action, check out my game on Google Play.
Guide:
I made a guide on how to use this asset. It can be found on:
https://danielpolish.hu/guides/forestpaint.php