Black hole shader, simple to use, works in 2D, 3D, on PC, moblie devices and VR.Black hole shader, simple to use, has a light and realistic version, each of which has two design options. Works in 2D and 3D, with perspective and orthographic camera.Works on PC, mobile devices and VR.Allows you to control:Select a view with or without haloSelect the mode for orthographic or perspective cameras Width of all parts excluding singularityHalo colorColor of the photon sphereWidth of the fluctuating part of the accretion diskWidth of the non-fluctuating part of the accretion diskWidth of the fluctuating part of the accretion diskThe speed of light oscillation in the fluctuating part of the accretion diskLigth brightnessThe noise used to generate oscillating lightThe degree of light deflection during gravitational lensingSmoothing light deflection in gravitational lensing (scale of deflection of all rays)Enable or disable smooth transitions between reflection probes in a realistic version of the shader