Sci-Fi Shader Pack is designed for use in projects of the distant future, where large-scale battles of cyborgs take place and spaceships fly.NEW! Unity 6000Sci-Fi Shader Pack is a pack of shaders that will help you in creating your game.Unity version:2020.3.33 to 6000Renderers:BuildInURP (except outline and Xray)HDRP (except outline and Xray)Supported Platforms:All platformsAsset contains:DisplacementDissolveGostDepthFadeGostDetailsGostStandartGostUnlitHologramHologramDepthFadeHologramDepthFadeDisplacementHologramFresnelColorHologramTriplanarOutlineSci-FiXRayOutlineTech info in Documentation.Feedback (suggestions, questions, reports or errors):SomeOneWhoCaresFeedBack@gmail.comMy social networks:Twitter!!! You need to unpack the required package for your project's render type. Packages are stored in a folder Sci-FiShaderPack / PackagesThe shader was created using Amplify Shader Editor(1.7.7) and upgated to (1.8.9).To control dynamic shaders use structure: Shader.SetGlobalFloat("__name__", FLOAT);Or if not global shader: this.GetComponent().material.SetFloat("_name_", FLOAT); Where __name__: _ShaderHologramDisplacement _ShaderHologramDisplacement _ShaderHologramDisplacement _ShaderSciFi