Stunning thunderstorms for desktop and mobile. Compatible with Built-In RP, SRP, URP, HDRP, and any weather system.The included demo scene(import optional) uses the standard shader (from the Built-In Render Pipeline) for the terrain. To make the terrain shader compile in URP or HDRP you need to upgrade the material with Unity's material upgrade tool. (Edit/Render Pipeline/.../Upgrade from Builtin Pipeline/...)Links: DEMO | MANUALTHOR Thunderstorm is the fastest, most user friendly, best looking and sounding thunder and lightning system you can get. It integrates into your project by simply dragging a prefab into your scene. It gives you everything between light thunder rumbling to the most apocalyptic thunder and lightning strikes you have ever seen in Unity.FEATURES:• High Compatibility (Built-In/SRP/URP/HDRP and third party assets)• Automatic spawning of lightning• Spawns randomly, in camera view or both• Animated Lightning Bolts• Animated Sheet Lightning• Lightning Evolution• Dynamic Spotlight with Shadows (optional)• 26 High Quality Thunder Samples in 4 Distance Categories• 3 Background Thunder Loops• Automatic Pooling• Zero Garbage Collection• Blazing fast performance• Tidy Custom Inspector with TooltipsUnlike procedurally generated lightning assets, THOR thunderstorm relies on simple shader tricks, clever texturing & modeling, and smart scripting to achieve its blazing fast performance, great looks, and sounds.THOR Thunderstorm is used in the "Made With Unity" game D.R.O.N.E.Note: Thor Thunderstorm is not a complete Weather System, it focuses on Thunder and Lightning only and excels in that field. It can be integrated easily in existing weather and sky solutions.8 lightning bolt meshes (~40 vetices)1 sheet lightning mesh (250 vertices)4096x2048 texture atlas for the lightning bolts1024x1024 texture for sheet lightning2 unlit shaders2 materials29 audio clips