Missile System - Laser Guided, Homing and Rockets
Maloke Games
$11.00
$16.50
33%OFF
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Realistic Missile and non-guided Rocket System.Non-Deterministic Simulation Oriented System for Guided Missiles and Ballistic Rockets.Realistic Missile Behavior with:- Adjustable Dispersion and Maneuverability- Seeker FOV and Target Lead Factor- Thrust, Launch Speed and Activation Distance- Proximity Detonation Fuse and Life Span- And more...The missile's effectiveness will depend on the combinations of all factors, including the launch parameters. They can be outmaneuvered or adjusted to cover 360 degrees without losing track.These combinations allow them to be used as any kind of missile, including unguided Infantry Rockets like RPG-7 / LAW, Anti-Tank laser-guided SAM, Air-to-Air for dogfights or Air-to-Ground attack Missiles, BVR, Tanks, and Mechs.DemoScene with many variations as examples.Includes a script for detecting a missile explosion and executing actions like sending a message to your own scripts or third-party assets.All effects and models (missile, launcher, explosion, smoke, etc...) are easily replaceable with your own custom models and effects prefabs, allowing visual enhancement and use in any rendering pipeline.Full Source-Code Included!All effects and models (missile, launcher, explosion, smoke, etc...) are easily replaceable with your own custom models and effects prefabs, allowing visual enhancement and use in any rendering pipeline.