![Particle Water Shader (SSF) - Render Particles As Fluid Surface!!!](https://assetstorev1-prd-cdn.unity3d.com/key-image/846a3302-3e0c-4a26-867d-00590b94347b.jpg)
Particle Water Shader (SSF) - Render Particles As Fluid Surface!!!
FangLiu Dong
$22.00
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Now we have the better version that specifically works on Unity6, previous old user can have a paid upgrade with 10$ instead of 40$, hope it will help save your time and money.I am much more good at graphics engineering compared to 6 years ago. So the newer version works better.Welcome to SSF Particle2Fluid Shader Util’s documentation!This is a Unity shader plugin, not a fluid physics simulation plugin. It is used to render particle data into a smooth liquid surface.It is suitable for rendering simulation systems that use particles as simulation units.It has the following nice properties:Excellent real-time operation efficiencyExcellent surface effectOpen data customization interfaceComplete documentation and improvement guidelinesRich Demos already prepared!Docs Forum