The Voxeliser is a shader-esque script which transforms any normal mesh into a voxelised version.Features:-Able to convert both static and animated meshes in real time.-To avoid any overhead, all meshes can be converted and saved as a static mesh for later use without the Voxeliser.-Includes two versions, one with no dependencies, and a second Burst optimised version.-Full access to the source code, allowing your own customise of the voxeliser to suit your needs.Caution:This is a very intensive script, and as models get larger and more complex, or wanted voxel size gets too small, frame rates will greatly decrease.Included Voxel Character credited to Kim Niemann