![Western NPC - HDRP](https://assetstorev1-prd-cdn.unity3d.com/key-image/7be36b6a-93f8-412b-92ce-61b8d4af1923.jpg)
Western NPC is based on our modular character System. You can fill your world with a varity of western characters.The Western NPC are stripped down to five different costume groups: chest, legs, arm/gloves, head, hair and beard. Multiple items are ready to be assembled to create your own unique Western or even victorian citizenEach equipment uses a master material and a mask texture, which allows you to tweak its visual appearance in detail. Each body part can be tweaked separately.For compatibility with other asset packs (like weapon animation sets), the delivered skinned meshes are bound to a Unity Avatar definition. Main- and off-hand pivots are aligned to its hand gripCharacter Parts:Meshes:4x Heads with exchanable textures,14x chest (Out of 7 Base Meshes),4x Base hair with 3 beards, 10x hats(out of 6 base Meshes),2x Glove159 PBR Textures: Albedo, normal, MSO (Metallic, Smoothness, ambient Occlusion) and tint masks103 Materials: Including 4 Master Materials for items and hairs, plus 45 Material Instances for actual meshes and tint samples.Equipment morph dynamically for Hat/hair and Chest/GloveVertex Counts ofCharacters:12k for Costume and ~6k for Hair + 8k for Head Facial anim rdy including teeth etcTexture Resolutions: 2048x2048 (PBR Textures),Hats 1KSupported Development Platforms Intended: Windows, Mac, PS4, Xbox OneTested: PCDocumentation: PDF and comments in code, functions, and variables.