A tool to assist in the design of real-world projection systems. Demo | Documentation | Forum | YouTube | TwitterNote: This asset is intended for use by projection engineers. If you are after a projection effect for your Unity game, see our other asset Projector Simulator.ProjectorsIncludes tool to create projector definitions including chassis size, lens characteristics, and metadata. Save projector definitions as files for use in other projects.ScreensGenerate flat, cylindrical, conical, spherical, or CAVE screens - or use your own 3d models. Front and rear-projection is supported.AnalysisAnalyse expected resolution or luminance values from any eyepoint location. Analysis results appear as heatmaps on screen surfaces. You can inspect the value at any point on the screen.EyepointsGenerate equirectangular or Aitoff images from any eyepoint's perspective.Content VisualisationProject any 2D image, RenderTexture, or video. Use the Projection Mapping feature to simulate warping content to screen surfaces - even continuously over multiple projectors.Cable RoutingPlan cable routes and see the exact lengths required.OrganisationCreate projector groups using Unity's hierarchy. Edit whole groups by selecting the parent.Generate ReportsOutput all information to a CSV file, which can be shared or opened in a spreadsheet application for further formatting.Design WizardUse the Design Wizard to rapidly design projection systems for flat and cylindrical screens.Orthographic RenderingRender orthographic images with a 1m grid overlay.Optical Tracking Volume AnalysisPlace tracking cameras and visualise the expected tracking quality of the volume with a 3D heatmap. Intended for VR / Virtual Production planning.SKP ExportExport your designs to SKP format to carry out further CAD work (Windows x64 only)Optimised and RobustProjector Simulator Pro is based upon the proven technology of Projector Simulator. The Shader-based implementation allows the smooth editing of multiple projectors simultaneously.HDRP and URP are now supported.If you have any questions, please get in touch on the forum thread or via email.Features- Create custom Projector definitions, with multiple lenses- Simulate non-native video signals or pixel shifting- Analyse expected resolution/luminance with heatmaps- Render eyepoint view to equirectangular or Aitoff image format- Procedural screen geometry (Flat/Cylinder/Cone/Dome/CAVE) or use a 3d model- Use custom 3d models as projector geometry- Project custom images or live RenderTextures- Mirror support (currently limited to 1 per projector)- Support for fisheye lenses (up to 178 x 178 degrees)- Simulate warping to screen geometry with the Projection Mapping feature (see 1.2 update video)- Simulate head tracking in a CAVE with the VirtualCAVE feature- Cable routing with length calculation- Report generation (CSV format)- Design Wizard for rapid iteration of designs for flat and cylindrical screens



