LA Buildings Residential Multi Vol. 1
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 1 optimized asset.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
POLY COUNTS (per LOD)
Building 1: 54,098 / 23,554 / 960 / 10 / 2 triangles
Building 2: 127,437 / 51,073 / 1,316 / 10 / 2 triangles
Building 3: 53,230 / 17,546 / 717 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; 2k/4k/8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, sRGB, 3-channel (no alpha), lossless compression
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your suggestions for additional building packages to:
info@vrbn.io