
Production grade, strong scripting API, highly customizable mobile analog sticks and universal buttons system that support "drag to aim" and "release to cancel" for commercial mobile game.This asset focus on Analog sticks and Universal buttons logic and does not do any rendering. It can run any rendering pipeline. Demo and examples are shipped with built-in rendering pipeline in default. If you need help upgrading to other rendering pipeline kindly see the following links : URP | HDRPProduction Grade.Mobile analog stick and universal button system.Optimized for iOS and Android.Support multiple screen size.DemoYoutube : https://www.youtube.com/watch?v=z8dQnq47taoAndroid APK : http://bit.ly/mcsapkFeatures- Strong scripting API- Unrestricted modification- Smooth and accurate mobile controller system- Mobile have same behavior as editor- All textures are easy to replace- Clean, easy to understand C# code- Allow unrestricted modification- Based on Unity UIAnalog Stick Behaviour- Output direction and amount- Reposition itself based on initial touch input- Will not reposition if initial touch input is in close proximity of aiming circle- Aiming circle will not go out of screen boundary- Extended from Universal ButtonUniversal Button Behaviour- can be activated by1. Press > Release2. Press > Drag > Release- cancel Activation byPress > Drag > release on cancel button- All events fired with button ID parameterUniversal Button event list- onPointerDown- onBeginDrag- onDrag- onPointerUp- onEndDrag- onActivateSkill- onCancelSkillIf you have any questions, feel free to drop us a line at : support@suriyun.comSatisfaction guaranteed.Your rating, review and feedback are greatly appreciated.PLEASE NOTE: This is a base template for a game and is not a full game. Therefore, scripting or additional art will be required if you wish to produce a full game using it.Follow us onFacebook | Twitter | YouTubewww.suriyun.comIf you please, kindly take a few minutes to leave us rating or review. Your time and feedback is greatly appreciated and also help us further improve the asset.Sincerely,SuriyunProduction grade, strong scripting API, highly customizable mobile analog sticks and universal buttons system that support "drag to aim" and "release to cancel" for commercial mobile game.This asset focus on Analog sticks and Universal buttons logic and does not do any rendering. It can run any rendering pipeline. Demo and examples are shipped with built-in rendering pipeline in default. If you need help upgrading to other rendering pipeline kindly see the following links : URP | HDRP
Production Grade.
Mobile analog stick and universal button system.
Optimized for iOS and Android.
Support multiple screen size.
Demo
Youtube : https://www.youtube.com/watch?v=z8dQnq47tao
Android APK : http://bit.ly/mcsapk
Features
- Strong scripting API
- Unrestricted modification
- Smooth and accurate mobile controller system
- Mobile have same behavior as editor
- All textures are easy to replace
- Clean, easy to understand C# code
- Allow unrestricted modification
- Based on Unity UI
Analog Stick Behaviour
- Output direction and amount
- Reposition itself based on initial touch input
- Will not reposition if initial touch input is in close proximity of aiming circle
- Aiming circle will not go out of screen boundary
- Extended from Universal Button
Universal Button Behaviour
- can be activated by
1. Press > Release
2. Press > Drag > Release
- cancel Activation by
Press > Drag > release on cancel button
- All events fired with button ID parameter
Universal Button event list
- onPointerDown
- onBeginDrag
- onDrag
- onPointerUp
- onEndDrag
- onActivateSkill
- onCancelSkill
If you have any questions, feel free to drop us a line at : support@suriyun.com
Satisfaction guaranteed.
Your rating, review and feedback are greatly appreciated.
PLEASE NOTE: This is a base template for a game and is not a full game. Therefore, scripting or additional art will be required if you wish to produce a full game using it.
Follow us on
Facebook | Twitter | YouTube
www.suriyun.com
If you please, kindly take a few minutes to leave us rating or review. Your time and feedback is greatly appreciated and also help us further improve the asset.
Sincerely,
Suriyun