In a single line, it creates the AudioSource and can reuse it after to save memory.The Async SoundManager package uses the lastest .Net 4.x features to manage the AudioSource creation natively. That makes it lightweight and simple to use.In a single line, it creates the AudioSource and can reuse it after to save memory.It makes management of the AudioSource simple and adds support for:* Music transition meld.* Fade in support.* Pause support.* Loop management.* Group sound control.