![UI Cursor](https://assetstorev1-prd-cdn.unity3d.com/key-image/5d39b8b8-9924-42fb-8588-15772eefb8c3.jpg)
UI Cursor allows you to interact with the native Unity UI through the joystick of a gamepad, as if it were a mouse. You can indicate which axis to use to move the cursor and which gamepad button works as a click. By default it works with the Unity basic input system, however, you can inherit and overwrite the methods with some other custom input system. If a gamepad is not connected, it still works for the mouse and touch screens.
1.5
-New Input System Compatible!!
1.5.3
-Fixed issue when setting cursor position manually using input system.
-Fixed issue when the cursor does not move with a gamepad and there is a physical mouse. This when using input system.