HierarchyPro and CodeWindow combination wish you accelerated development
HierarchyPro is an editor extension that adds several often used functions to hierarchy window:
Main features:
- Displaying the icon of a GameObject
- Showing / hiding a GameObject
- Locking / unlocking a GameObject
- Prevent selection of locked GameObject
- Displaying tag and layer of a GameObject
- Displaying color label for a GameObject
- Displaying the icon of MonoBehaviour script attached to a GameObject
- GameObject can be showed / hidden only for edit-time, and the visibility state will return during play-time
- Displaying the number of children of a GameObject
- Displaying the number of vertices and triangles of the GameObject (can display the number including all children)
- Change the colors of icons and labels
- Displaying custom icon for any layer
- Displaying custom icon for any tag
- Displaying prefab connection status
- Displaying static flags icon of GameObject
- Displaying the error icon (MonoBehaviour script missing / Reference property is null / String property is empty / Callback of event is missing)
- Displaying icons of all scripts that attached to a GameObject
- Showing / hiding wireframe objects
- Enable / Disable MeshRenderer
- Order of icons can be changed
- Displaying the list of GameObjects in the form of a tree
- Option to add right indent (useful if you use other plugins that add another icons to the hierarchy window)
- Any feature can be disabled
- Full source code included!
CodeWindow is an advanced IDE (a Code Editor) for scripts,uxml,uss, shaders, and text assets, seamlessly integrated inside the Unity Editor. CodeWindow comes with context sensitive auto-completion for C# scripts and a rich set of additional tools, key bindings and mouse handling.
Main features:
- Automatic code completions for C#, a.k.a intellisense
- Customizable code snippets
- Code generators for Unity magic methods
- Code generators for override methods
- Auto-closing braces
- Auto-indent
- Automated saving and reloading
- Quick inspection of static fields and properties
- Inspection of MonoBehaviour fields and properties
- Easily execute parameterless static methods
- Unlimited and independent undo and redo buffers per asset
- Quick call-stack navigation to Console log entries
- Code symbols and #region navigation
- Go To Definition
- Find All References with filtering
- Unity Scripting Reference
- MSDN Reference for .Net symbols
- Cursor history navigation
- Search / Quick Search / Find in Files
- Replace in Files with preview and selections
- Global Undo/Redo after Replace in Files
- Semantic and syntax highlighting
- Error highlighting
- Read/write reference highlighting
- Matching braces highlighting
- Version control (including P4Connect) integration
- Multiple handpicked fonts and color themes
- Full source code included!