![InputUtils](https://assetstorev1-prd-cdn.unity3d.com/key-image/b635b0b1-6e40-4cb9-be1a-19c198c0c6de.jpg)
THIS PACKAGE REQUIRE THE NEW UNITY INPUT SYSTEM
This package provides a singleton Controller and a BindingInputButton component.
How to Set Up the Package :
1) Go to Tools > InputUtils > Create C# Controller
2) In the generated Controller script, replace every "UNITY_INPUT_SYSTEM" by the C# input system class generated by Unity.
3) Setup your rebinding functions in GetRebindingFunctionsEditor()
and in GetRebindingFunctions()
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Github : https://github.com/Knose1/UnityInputUtils