![TimeframeUI](https://assetstorev1-prd-cdn.unity3d.com/key-image/9c5a8e4c-34e4-48c2-a154-9a69e2703296.jpg)
TimeframeUI A simple text and graph UI to monitor performance in Unity3D.
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Gitlab page
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WebGL demo
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All-in-one script
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Forum thread
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Global features
• Short key to toggle the UI visibility.
• Default visibility of the UI which is the editor visibility and the visibility on the first frame of the application.
• Frame range number used to compute statistics on.
• Target frame rate.
• Anchor to snap the UI at one corner.
• Offset to move the UI.
Grid features
Displays the latest statistics values in a text grid.
• Delay between each grid UI text update.
• Legend row and column visibility.
• Time frame column visibility.
• Frame rate column visibility.
• Cell size to resize the grid.
• Statistics to display:
- Min, max, current, average and percentile.
- Bar and point rendering.
- Color blending operation.
Graph features
Displays the latest statistics values in a histogram graph.
• Visibility.
• Automatic width resize depending on the resolution.
• Width (0 is auto with auto-resize is on).
• Upper limit (0 is auto).
• Texture size.
• Tint color for refreshed values.
License
MIT License © 2019 Termway