Unity 6 ready - Built-In & URP! PRISM 2 is the professional choice for fast, high quality post-processing in Unity.Featuring over 15 high-performance, stacked effects, PRISM 2 is a post-processing pipeline designed to mimic the effects of real-world lenses, whilst performing better than comparable built-in effects across a wide range of platforms.Ultra HD Colour CorrectionAn all new colour pipeline based off CIELAB colour space brings PRISM in line with the world's best colour correction tools, designed using photographic principles.Chromatic Aberration & Barrel DistortionPhysically correct CA & Barrel distortion - built to closely mimic vintage camera lenses.Cinematic Depth of Field With BokehReimagined DoF with variable bokeh shapes, PRISM's performant Depth of Field is all you need to deliver a AAA-quality cutscene across all devices.Production-ReadyTrusted by professionals since 2016, PRISM has been used in a wide range of published titles, including:Escape From TarkovDown To OneThe Deep Paths: Labyrinth of AndokostEvoniteDiscoveryVaporumWingSuit WileyTHE MEDICI GAME: Murder at Pitti PalaceAnd many more released & upcoming titles.Much more With a number of other effects including Bloom, lens dust, tonemapping, LUTs, noise & sharpen - if you've been waiting for a time to level up your game's post-processing - don't wait any longer.Visit the PRISM Forum thread here and check out the PRISM Guide for more.All mobile, desktop, and console platforms are supported and receive custom support for any issues in production.Stacked, high-performance post-processing pipelineCustom shaders written in HLSL for maximum performanceFeaturing the following effects:HDR BloomDepth of FieldAmbient Obscurance (Builtin Only)Chromatic AberrationVignetteFilmic NoiseTonemapExposure AdaptationColor Correction LUTBrightnessGamma CorrectionColor EnhanceSharpenColor CorrectionDLAA (Directional Localized Anti-Aliasing) - Better FXAABarrel Distortion