![Scene View Extension](https://assetstorev1-prd-cdn.unity3d.com/key-image/20e88ee7-a873-4129-966a-92f1ea897f07.jpg)
Scene View Extension is an editor-only library for fast, antialiased, GPU powered rendering of:
♦ Lines
♦ Polylines
♦ Dots
♦ Vector3, Matrix4x4 handles
This is an good addition/replacement for built-in UnityEditor.Handles drawing methods.
Key features:
♦ Per-vertex full adjustable color, width, feather
♦ Based on Geometry Shaders fast rendering
♦ Multisampling-independent antialiased appearance
♦ Low CPU usage, designed for dynamicly updated realtime scenes
♦ Full C# and shaders code included, no dependencies
♦ Works from 5.6 and newer
♦ Builtin statistic window
♦ Lot of examples
♦ Guide & API examples