![VRender](https://assetstorev1-prd-cdn.unity3d.com/key-image/a4a9db31-31a5-461c-ac36-fb287d2230d6.jpg)
VRender is a Ray Tracing Package.
It contains:
* One Progressive Offline Renderer
* One very fast GI baker
* Several Realtime GI Systems
With one click, you can use it to render any scene at many quality levels and interaction levels. No matter what creation you are on, you will need its help.
All the code is open to you. Edit, add, make your own renderer!
* You will need to install 'Mathematics' and 'Post Processing Stack' from package manager. *
Current Feature List:
* Light: Directional, Point, Spot, Area(Quad,Disc), SkyBox, Mesh
* PBR Material: Metal, Plastic, Skin, Cloth, Glass with refractive index and so on
* Global Fog
* Depth of field
* Realtime Raytracing GI (RTRTGI)
* Irradiance Cache
* VBaker, a very very fast GPU Lightmap baker.
Todo List:
* Volume rendering of heterogeneous smoke
* Screen-Ray GI System & Denoiser
*To use it, you will need a graphic card support RTX tech, and your operating system must be the newest win10.*
Author:
Hjk
CGBull