Connect your players.Rason Networking is a open source high-level API built on top of LiteNetLib, this mean you can add network multiplayer to your games without having to directly touch difficult stuff.Note: This asset uses LiteNetLib under MIT license see Third-Party Notices.txt file in the package for details..• Relay "rooms server" and authoritative servers• Comes in full C# source code, no DLLs.• No CCU limitations.• Save/Load Data from a lobby server.• Player registration and authentication.• Comes with a voice chat.• Example projects to get started.• And more features ...