![DiCE: Dichoptic Contrast Enhancement for VR and Stereo Displays](https://assetstorev1-prd-cdn.unity3d.com/key-image/cb61679e-3a0d-46f4-8119-02005b177161.jpg)
DiCE: Dichoptic Contrast Enhancement for VR and Stereo Displays
Rainbow Research Group
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For the full paper please visit:
https://www.cl.cam.ac.uk/research/rainbow/projects/dice/
In stereoscopic displays, such as those used in VR/AR headsets, our eyes are presented with two different views. The disparity between the views is typically used to convey depth cues, but it could be also used to enhance image appearance. We devise a novel technique that takes advantage of binocular fusion to boost perceived local contrast and visual quality of images. Since the technique is based on fixed tone curves, it has negligible computational cost and it is well suited for real-time applications, such as VR rendering.
This Asset implements the aforementioned technique for Unity with a simple drag and drop post effect script.