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Fighter Weapon System Template is a weapon system template designed for the fighter.
It can help you create your own fighter game easily.
Features:
*
All the the missiles, the bullets, and the particle effects use the Object Pooling System to spawn and recycle in this template.
*
The Fighter Missile System have two working modes:
One mode is called Single-Target mode,which means only one attack target can be locked at once and the missile you will launch is called the general missle(this missile is a short range missile).
Another mode is called Multi-Target mode, which means multiple target can be locked at once,and the missiles you will launch are called the special missilesthese missiles are the long range missiles).
*
The Fighter Machine Gun System has a maximum heat limit. When the maximum heat is exceeded, it will enter the cool down state . After the cooling is completed, the machine gun can be fired again.
*
The custom editor of each script has been carefully designed.
Their appearance is neat and friendly.
*
Include one big and beautiful environment
named the Atacama Desert.
This environment is made up of nine terrain blocks,and these terrains are generated from map data exported by Bing Map.
*
Fully Source Code
*
Detailed documentation
All script systems on the fighter:
- Fighter Input System.
- Fighter Simple Flight System.
- Fighter Missile System.
- Fighter Machine Gun System.
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