Where will be no further support of this asset.
This asset allows you to create any finite state machine inside a graphical editor window. You can easily apply your methods to five events:
When a state is entered, set active or left. When a state is still active (like Update()) and when an edge is used.
Using this asset will save hours of coding time!
Website | Manual | YouTube
- Create Moore and Mealy machines easily inside the editor
- Create quests, dialoges, game states, menu management or many more
- save the active state (or don't. Your choice)
- No coding required for creating machines
- Separate your Update()-methods into multiple ones, depending on your states
- Make your machines reusable and sharable