Summary
Creates localized gravity zones while at the same time keeping the global gravity settings outside of those zones intact.
Features
• Local gravity inside zones is independent from the Global gravity settings
• You can have any number of separate localised gravity environments within your world
• Gravity zones can be moved around; they don't have to be static
• Control over the strength of gravity within the zones
• Enter '0' in local gravity for 'zero g'
• Rotate zones to change the direction that gravity flows
• The gravityZone script can be applied to any mesh which then defines the boundary of that zone; for simplest setup just use a cube
• Fast, efficient
• Works great in VR
Thank you for your interest :)