This package contains some optimized shaders for Built-in and URP that can be used on desktop, mobile, and VR.
You can use it for a Realistic and non-realistic art style.
Content of the package:
-Realistic shader: Works similar to the unity standard specular shader, especially useful for skin, adds some fake shadows for better performance and look. Diffuse, Normal map and ramp texture supported.
-King Shader: Works similar to the unity standard specular shader, adds rim effect, and fake shadows for better performance and look. Diffuse and Normal map supported.
-SubstanceKnight shader: Similar to the Realistic Shader but support Metallic map textures from Substance. Diffuse, Normal map, Metallic map, and ramp texture supported.
-Wild Shader: Inspired in some legendary game, this "wild" shader helps on the anime looking style (remember to use flat textures or only color for a better toon style). Specular, diffuse, and normal map supported.
-Killer Shader: Inspired in a bizarre game about 7 (remember to use flat textures or only color for a better toon style). Specular, diffuse, and normal map supported.
Kami Shader: inspired on the game of a goddess, helps on the anime looking style (remember to use flat textures or only color for a better toon style). Specular, diffuse, and normal map supported.
Realistic Reflection Shader: Similar to Realistic shader rendering but reflection probes supported.
Hair Shader: Similar to Realistic shader rendering but alpha cutOff supported.
Plus:
-Basic toonline shader: Simple outline. Use as the second material.
-Example Scene
-A 3D head model with textures
-User guide document
Note: URP shaders were created in Unity 2019.4.5f