![Objecty Pooling System](https://assetstorev1-prd-cdn.unity3d.com/key-image/f6ac68e7-21b2-4392-a6a4-c94f4f873776.jpg)
Is your game slow? Do you want it to run faster? If you did answer both these questions Yes then Objecty Pooling is a solution to your problems! Object Pooling reduces your games memory consumption by recycling objects. Objecty Pooling system is also very easy to use and setup takes only a couple minutes. Objecty Pooling System offers the following features:
-Very fast set up it only takes couple minutes to setup
-Drag and drop object to the pool
-Example scripts and source code included.
-New features added on request!
-Easily acces pools from any where without writing a variable
-Clean Custom Inspector
-Optimized For Mobile
New features added in the future and on request