![GI Light System](https://assetstorev1-prd-cdn.unity3d.com/key-image/8e6e1560-6069-48e0-bb5f-140ffdc1bb9e.jpg)
This package contains a simple way to configure Emissive Lightning for realtime modifications (enable/disable, change color and change intensity).
Very usefull if your project require estationary Realtime lights (like lamp posts) but you need to enable/disable it in realtime.
Features:
* Realtime lightning Color/Range changes.
* Realtime Enable/Disable Lightning.
* No extra DrawCalls needed (very useful in VR Applications).
* Custom Light Shape.
* Support Deferred or Foward rendering.
Limitations:
* No Shadow.
* Require RealTime Global Ilumination.
* Require bake before visualize results.
* No specular effect.
* Change position/shape/Rotation of the light in realtime is unsupported.
* Render Pipeline not supported.
Support: raf.csoares@kyubinteractive.com