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RMH Skull Coins 001.
Star / shuriken-shaped coins with skull in the centre, with glowing eyes (emission channel used); possibly currency for a post-apocalyptic world, a weapon, or just a trinket for some game character. The asset comes with a mesh collider (it setup with a rigidbody object as a prefab). (presentation floor blocks are included with 2K textures)
As always, for a better impression of the asset inside the Unity engine, please view the YouTube videos in the screenshots section.
** prefabs are included
** metallic PBR workflow used
** all models are .FBX format
** all screenshots are captured from inside the Unity engine
Important Note: This asset uses Linear Color Space. To set this up in your scene, in Unity go to Edit >> Project Settings >> Player , then in the Other Settings section of the Inspector in the Color Space* drop-down menu, select Linear. Using other Color Space settings tends to make colours look washed-out / flat.
Tris / Verts Count (taken from Blender):
RMH Skull Coin 001, 1312 tris, 658 verts. 0.5K PNGs. Maps: Albedo, AO, Emission, Metallic-Smoothness, Normal
Floor Blocks, 469 tris, 261 verts. 2K PNGs. Maps: Albedo, AO, Metallic-Smoothness, Normal
Mesh Collider, 46 tris, 25 verts.
The HDRI file used to light the scene was downloaded freely from HDR Labs sIBL Archive.
Version History
V1.0: Released.
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