Fluid Dynamics is a 2D GPU Particle System Fluid Simulation for Unity.
Fire, smoke or any other fluid in regular or Pixel art style. All effects work in real time using GPU.User Guide | UNITY DISCUSSIONS | YOUTUBEFluid Dynamics is a 2D GPU Particle System Fluid Simulation for Unity.Create real-time 2D fire, smoke, magic, and liquid effects driven by a fast GPU fluid solver. Fluid Dynamics gives you a ready-to-use 2D fluid system with inspector controls, emitters, and demo scenes so you can drop convincing fluids into your game without writing your own simulation from scratch.Check Out Examples !!!NOTE : Fluid Dynamics uses Compute Shaders and PC, Linux, Android compatible, but please make additional check here2025 Update (v1.5): Unity 2022.3 & 6000 support, URP/HDRP integration, 9 demo scenes, new emitters, updated docs.Support: Unity 2022+, 6000+Render pipelines: Built-in (Standard), URP and HDRP fully supportedFeatures:★ 9 Example Scenes★ 7 Different Emitters★ Multiple Color Gradients Supported★ PC and mobile friendly★ Full source code included★ Vorticity control★ Viscosity control★ Separate Velocity and Particles controls★ Dynamic obstacles★ Multiple simulation spaces support★ Full control of physical based simulation★ Fluid flow followers support included★ PC and mobile controls support (included)★ Online and Offline documentation included.Please share your suggestions about new features that should be added next and feel free to ask any questions in Unity Forum Thread or via email seedodevelopment@gmail.com



