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⭐ MAKE YOUR DREAM GAME FAST! ⭐
Have a question? Ask it in our official Unity Forum thread.
In minutes, build heroes, enemies, NPCs, items, loot drops, equipment, cutscenes, and ANYTHING else you need. And do it with or without coding.
✔️ Q&A: Ask in our Unity Forum thread.
✔️ Tutorials: We have lots of them.
✔️ Actions: Check out our huge list.
✔️ Roadmap: See what's coming next.
⭐ HOW DOES IT WORK?
⭐
Hero objects are the core of HeroKit. A hero object is a blueprint for an item. Each hero object can have states, events, and actions. A hero object can be anything you want it to be. Create one, attach it to a game object, and hit play. It's that easy.
⭐ FUN FEATURES ⭐
• [NEW] Make 2D and 3D games.
• Hundreds of actions.
• Give objects AI.
• Save and load system.
• Inventory and Journal system.
• Dialog system (branches, portraits, etc).
• Morph items into new items.
• Pathfinding.
• Player and camera controllers.
• 100+ ways to move a character.
• Use particle effects.
• Play animations.
• Wait (frames, milliseconds, seconds).
• Mess with physics.
⭐ TECH FEATURES ⭐
• Use an action on one or many items.
• Local, global, and group variables.
• Conditions for states, events, actions.
• Events for collisions, triggers, input, more.
• Use our rigidbodies or yours or none.
• Pooling.
• Debugging.
• Link hero objects to your scripts and UI.
• Localize text and audio.
⭐ MORE INFO ⭐
HeroKit is unique. It is both a game toolkit AND a visual scripting system. You can create most games faster and with more flexibility than you can with those other tools.
Out of the box, HeroKit is ideal for creating 2D and 3D RPGs, FPS Games, Adventure Games, SIMs, and Visual Novels, but you can extend it to create almost anything.
If you don’t know how to code, you can drag, drop, and click your awesome game into existence. If you want to learn how to code you can script custom actions. If you’re already a coding ninja, HeroKit comes with full source code.
Still have questions? Ask us in our official Unity Forum thread.
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