Build 2D and 2.5D fighting games with visual editors, Random AI and the core combat workflow, and playable templates.UFE works in Unity 6. Demo templates were authored for Built-in Render Pipeline. For the smoothest import, start with Unity’s 3D (Built-In Render Pipeline) template. URP projects are supported, but some demo materials, stages, or skyboxes may need manual adjustment. Restart Unity if prompted.Your fighting game. Tools built for the genre.Universal Fighting Engine 2 (LITE) brings visual authoring tools and playable templates to 2D and 2.5D fighting games. Start with the demos, configure your characters and moves, and customize the included content to fit your game.Play the demo · Documentation · Games made with UFEWhy choose LITE?This edition includes Random AI and the core combat workflow. Fuzzy AI, challenge mode, networking, character assists, and 3D gameplay modes require higher editions. The engine and editor are supplied as compiled libraries, with editable UI template scripts. Compare editions.Build and refine your combatAuthor attacks, combos, cancels, throws, projectiles, gauges, and cinematic events.Configure characters, move sets, hitboxes, physics, input, cameras, and match rules through visual editors.Use Mecanim or Legacy animations and preview basic animation clips from the Move Set editor.Customize character selection, story mode, and menus using the included UI templates.Start from a working gameIncluded sample characters, animations, stages, and configuration assets give you a practical starting point. Editor windows remember their selected assets and lock states when restored after restarting Unity.Input and setupSupports Unity Input System and Legacy Input Manager, plus optional Rewired, Control Freak, and cInput integrations. Third-party integrations require their corresponding packages and configuration; licenses or service fees may apply.Demo templates use the Built-in Render Pipeline. URP conversion is available, but some demo materials, VFX, stages, and skyboxes may need manual adjustment. Follow the included installation guide for first launch and project setup.Documentation · Video tutorials · DiscordCode access: Compiled runtime and editor libraries, editable UI template scripts. Full engine C# source is available separately in Source.Unity: Unity 2021.3 and Unity 6. Libraries are compiled against Unity 2021.3 APIs. Optional integrations have their own requirements.Gameplay: 2D and 2.5D fighting games; Random AI and the core combat workflow. Fuzzy AI, challenge mode, networking, character assists, and 3D gameplay modes require higher editions.Rendering: Built-in demo templates. URP conversion available; materials, VFX, stages, and skyboxes may require adjustments. Other pipelines require separate shader and material setup.Authoring: Character, move, move set, hitbox, and global configuration editors. Mecanim and Legacy animations. Basic animation previews and persistent editor selections.Input: Unity Input System, Legacy Input Manager, and optional Rewired, Control Freak, and cInput integrations.Content: Playable demos, sample characters, animations, stages, UI templates, configuration assets, and installation guide.Targets: Windows, macOS, Linux, WebGL, Android, and iOS. Integration support depends on the target platform.Installation and integration documentation


