*This is the Lite Version*
*Advanced script is still in development.*
This is the foundation framework of a Grab and Throw game mechanic which is intended for use of the playable character in a game. It can be easily modified for enemy AI use.
This game mechanic allows the playable character to send out a object from its starting position to hit enemy objects and throw them in 3 random directions.
This Asset comes with 1 UnityPackage which contains:
1 GrabAndThrow_Lite.cs
1 Text document with instruction on how to create demonstration of script in action.
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