Versatile modular inverse kinematics system for all types of characters.Example materials in the package by default are using BRP. you can use Unity's standard material upgrade tools to upgrade them over to HDRP.Introduction:IK Plus is an easy to use, yet advanced IK system that allows you to create realistic character movements with very little effort. It enables you to make your characters interact with the environment in more believable ways.IK Plus has been developed with the end user in mind, featuring organized and readable interface, easy to use script access functions and optional modules which you can add depending on the purpose of your IK.Furthermore, the generic limb modules now has support for 2D IK, for all your 2D games!Bonus: KrisDevelopment's Animation utility tools included!Featured Modules:- Head- Upper Body- Lower Body + Grounder- Weapon- Weapon Collision- Editor Simulation- Generic Limbs- Dummy StateBonus Features:The package includes various additional utilities:- Bone drawing and selection (Can toggle On/Off)- Skinned mesh armature/bone retargeting (Change skin from one armature to another)- Skinned bones inspectorSupport e-mail: krisdevmail@gmail.comWebsite and devlogAll examples are currently on the Built-in render pipeline, but they use the Standard shareder, so upgrading them through the Render Pipeline tools is straightforward.