Don't wait for Unity 2018.2/3 - have usable timeline events now!
This simple clip-based solution will allow you to easily choreograph your code with your animations. No more boilerplate and faff!
Features:
* Designate object to receive message for the track
* Select any public method with 0 to 1 arguments
* Supports argument types:
* bool
* int
* float
* enum
* Robust system I've been using for several months
FREE! As in beer. If you like it, feel free to reach out to me for work/training:
https://www.linkedin.com/in/georgejecook
https://www.codementor.io/georgejecook